package;


import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.text.FlxText;
import flixel.ui.FlxButton;
import flixel.util.FlxMath;
import flixel.util.FlxColor;
import flixel.addons.text.FlxTypeText;

/**
 * A FlxState which can be used for the game's menu.
 */
class AlrevezState extends PreguntaState
{
	/**
	 * Function that is called up when to state is created to set it up. 
	 */
	
	override public function create():Void
	{
		super.create();
		FlxG.camera.angle = 180;
	}

}